October Blues

The whole id number thing is facetious (Verrit as simulated ontology when?)

About land acknowledgments: I think that it is critical to emphasize that we work on stolen land, and to credit those who have lost their economic and cultural sovereignty such that we could produce intellectual works. In all code I write, in all essays and fiction I write, it is paramount that I cite the peoples whose suffering make my intellectual works possible. I am Native Hawaiian--I am colonized, and not a colonizer, but I still benefit from land that is not mine. I live in Madison. The citation of Sauk, Miami, Sioux, Peoria and Ho-Chunk is an imputation, since settler geography does not map to native geography (save for the lucky cases of Hawaii and Aotearoa), and is based on this map. The disclaimer in that application concerning the difficulty of collapsing an entire history of multifarious nations does best to indicate the trickiness and inherent folly of a land citation, which I am aware of at a marrow level.

Title Land Acknowledgement Serial Number Link Description
October Blues website Written on Sauk, Miami, Sioux, Peoria and Ho-Chunk land #000000001 Link MY home website, which you are currently on.
A graph theoretic approach to non-dreams, and the Yume Nikki Problem, and the Satoshi Kon problem Written on Sauk, Miami, Sioux, Peoria and Ho-Chunk land #000000002 Link Been playing through Yume Nikki again. Second playthrough. Have also had a Paprika by Satoshi Kon quote in my head for awhile. So, this is just something small about dreams.
An about me page Written on Sauk, Miami, Sioux, Peoria and Ho-Chunk land #000000003 Link WELL, more of an about this Blog/site thing. Don't read it.
A review of Little Fires Everywhere. Written on Sauk, Miami, Sioux, Peoria and Ho-Chunk land #000000004 Link Listened to it on tape recently. Had scattershot thoughts. Posted them because I am a big stupid binch who thinks that my thoughts should be known by the world; I deserve death for this idea that people should care about what I think.
Exactly One Half Of A Design Philosophy Written on Sauk, Miami, Sioux, Peoria and Ho-Chunk land #000000005 Link I like files. That's it, I guess.
Lisa: The Painful, or Live in Meta Written on Sauk, Miami, Sioux, Peoria and Ho-Chunk land #000000006 Link A brief and bad essay on a lot of things within Lisa: the Painful, and some of its sophisticated meta-judgmental concerns. Throwing a TW on this one because the game is about pedophilia and misogyny, so the essay involves that necessarily.
Is it a mechanic? A recurring series w/ index. Written on Sauk, Miami, Sioux, Peoria and Ho-Chunk land #000000007 Link A recurring series in which I try to determine whether or not a feature in a video game is a mechanic. Trying to expand my thoughts on mechanics in games criticism.
Is it a mechanic? Mr. Beautiful's mask. Written on Sauk, Miami, Sioux, Peoria and Ho-Chunk land #A0001 Link Is it a mechanic if it is designed to look like a mechanic in order to fool the player into thinking it's a mechanic?
Why Are There So Many Board Games About Colonization And World Domination? Or: Shitty Risk, and Whiteness Written on Sauk, Miami, Sioux, Peoria and Ho-Chunk land #000000008 Link Eh, this one is characteristically me, in that it talks about graph theory and game design and colonization, but I think I could have developed it better. Anyways, here it is: Why all of your POC friends feel weird at your board game night.
Towards a Feminist Mechanics Criticism Written on Sauk, Miami, Sioux, Peoria and Ho-Chunk land #000000009 Link By considering the Death of Aerith in FFVII, I try to articulate both the importance of criticizing mechanics when talking about video games, as well as how we can marry gendered criticism to mechanics criticism. I like this one a lot.
Is it a mechanic? Braille in Generation 3 of Pokemon. Written on Sauk, Miami, Sioux, Peoria and Ho-Chunk land #A0002 Link Is it a mechanic if the solution is posted online within months of the game's release?
Capitalism, the Regime of the Temporary Written on Sauk, Miami, Sioux, Peoria and Ho-Chunk land #000000010 Link My small contribution to kpunk.
The Great Surrealist RPG Maker Games Written on Sauk, Miami, Sioux, Peoria and Ho-Chunk land #000000011 Link That there is a subgenre of surrealist games made in RPG Maker is interesting in itself. That I love these games just goes to show that I need to blog about them.

I don't know what I am going to put here. Maybe this will be a bit bloggy, maybe something else. Who knows.

Liner Notes:

Thinking about Roberto Bolano of late, and pissed off that the tilde doesn't want to show up right in Neocities.

Ralph Northam retire bitch.

Upcoming:
-Yume Nikki as folk game.
-Lisa: The Hopeful, or, how a fan game of Lisa: The Painful is the key to understanding AAA games like Skyrim
-You know the shit shit that I do, don't you?.
-That nihilist mood in contemporary literature that I so hate, because it is a nihilism of ontology.